Yu-Gi-Oh! Singles » Duelist Pack Jaden Yuki


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Elemental Hero Flame Wingman - DP1-EN010 - Super Rare - Unlimited Edition
ATK/DEF: 2100/1200 | Attribute: Wind | Card Number: DP1-EN010 | Card Rules: Rulings powered by The Netrep API. The damage inflicted by the effect of 'Elemental Hero Flame Wingman' is based on the ATK of the destroyed monster in the Graveyard. So it's the original ATK of the monster. The effect of 'Elemental Hero Flame Wingman' is activated when the monster destroyed in battle by it is sent to the Graveyard. You can chain to this effect. If your 'Elemental Hero Flame Wingman' destroys your monster that your opponent controlled, the effect is still activated and you inflict the effect damage to your opponent's Life Points. If your 'Elemental Hero Flame Wingman' destroys a 'Fusilier Dragon, the Dual-Mode Beast' that was Summoned without Tribute, inflict 2800 damage to your opponent's Life Points. | Card Type: Fusion/Effect Monster | Condition: | Edition: Unlimited | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Flame Wingman | Passcode: 35809262 | Pendulum Scale: | Rarity: Super Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Lightly Played $1.26 x 1
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Elemental Hero Rampart Blaster - DP1-EN012 - Rare - 1st Edition
ATK/DEF: 2000/2500 | Attribute: Earth | Card Number: DP1-EN012 | Card Rules: Rulings powered by The Netrep API. When using this card's effect to attack from Defense Position, you apply half of its current ATK. So if it equipped with 'Axe of Despair', you would apply 1500 ATK for damage calculation. | Card Type: Fusion Monster | Condition: | Edition: 1st | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Rampart Blaster | Passcode: 47737087 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $1.09 x 1
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Elemental Hero Rampart Blaster - DP1-EN012 - Rare - Unlimited Edition
ATK/DEF: 2000/2500 | Attribute: Earth | Card Number: DP1-EN012 | Card Rules: Rulings powered by The Netrep API. When using this card's effect to attack from Defense Position, you apply half of its current ATK. So if it equipped with 'Axe of Despair', you would apply 1500 ATK for damage calculation. | Card Type: Fusion Monster | Condition: | Edition: Unlimited | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Rampart Blaster | Passcode: 47737087 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.95 x 1
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Elemental Hero Sparkman - DP1-EN004 - Common - 1st Edition
ATK/DEF: 1600/1400 | Attribute: Light | Card Number: DP1-EN004 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Sparkman | Passcode: 20721928 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.30
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Elemental Hero Sparkman - DP1-EN004 - Common - Unlimited Edition
ATK/DEF: 1600/1400 | Attribute: Light | Card Number: DP1-EN004 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Unlimited | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Sparkman | Passcode: 20721928 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.28 x 6
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Elemental Hero Steam Healer - DP1-EN013 - Ultra Rare - 1st Edition
ATK/DEF: 2100/1200 | Attribute: Water | Card Number: DP1-EN013 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Condition: | Edition: 1st | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Steam Healer | Passcode: 81197327 | Pendulum Scale: | Rarity: Ultra Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $3.10 x 1
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Elemental Hero Steam Healer - DP1-EN013 - Ultra Rare - Unlimited Edition
ATK/DEF: 2100/1200 | Attribute: Water | Card Number: DP1-EN013 | Card Rules: No rulings available for this card. | Card Type: Fusion/Effect Monster | Condition: | Edition: Unlimited | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Steam Healer | Passcode: 81197327 | Pendulum Scale: | Rarity: Ultra Rare | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $2.57
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Elemental Hero Thunder Giant - DP1-EN011 - Rare - 1st Edition
ATK/DEF: 2400/1500 | Attribute: Light | Card Number: DP1-EN011 | Card Rules: Rulings powered by The Netrep API. The effect of 'Elemental Hero Thunder Giant' targets a monster. Discarding a card for this effect is a cost. This effect can be chained to. If the effect of 'Elemental Hero Thunder Giant' is activated, targeting 'King of the Skull Servants' with 2000 original ATK, and the opponent chains 'Curse of Aging' and discards 'Skull Servant' to activate it, then 'King of the Skull Servants' has 3000 original ATK and is not destroyed. | Card Type: Fusion/Effect Monster | Condition: | Edition: 1st | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Thunder Giant | Passcode: 61204971 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.83 x 1
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Condition: Lightly Played $0.79 x 1
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Elemental Hero Thunder Giant - DP1-EN011 - Rare - Unlimited Edition
ATK/DEF: 2400/1500 | Attribute: Light | Card Number: DP1-EN011 | Card Rules: Rulings powered by The Netrep API. The effect of 'Elemental Hero Thunder Giant' targets a monster. Discarding a card for this effect is a cost. This effect can be chained to. If the effect of 'Elemental Hero Thunder Giant' is activated, targeting 'King of the Skull Servants' with 2000 original ATK, and the opponent chains 'Curse of Aging' and discards 'Skull Servant' to activate it, then 'King of the Skull Servants' has 3000 original ATK and is not destroyed. | Card Type: Fusion/Effect Monster | Condition: | Edition: Unlimited | Level: 6 | Monster Type: Warrior | Name: Elemental Hero Thunder Giant | Passcode: 61204971 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.78 x 1
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Feather Shot - DP1-EN017 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN017 | Card Rules: Rulings powered by The Netrep API. This card targets 1 face-up 'Elemental Hero Avian'. You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. If you Summon a monster after 'Feather Shot' has resolved, that monster cannot attack. You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Feather Shot | Passcode: 19394153 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.18
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Feather Shot - DP1-EN017 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN017 | Card Rules: Rulings powered by The Netrep API. This card targets 1 face-up 'Elemental Hero Avian'. You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. If you Summon a monster after 'Feather Shot' has resolved, that monster cannot attack. You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Feather Shot | Passcode: 19394153 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.17 x 4
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Feather Wind - DP1-EN029 - Rare - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN029 | Card Rules: No rulings available for this card. | Card Type: Counter Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Feather Wind | Passcode: 71060915 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.18 x 1
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Feather Wind - DP1-EN029 - Rare - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN029 | Card Rules: No rulings available for this card. | Card Type: Counter Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Feather Wind | Passcode: 71060915 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.17 x 3
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Fusion Sage - DP1-EN015 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN015 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Fusion Sage | Passcode: 26902560 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.47
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Fusion Sage - DP1-EN015 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN015 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. | Card Type: Normal Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Fusion Sage | Passcode: 26902560 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.38
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Hero Signal - DP1-EN028 - Common - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN028 | Card Rules: No rulings available for this card. | Card Type: Normal Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Hero Signal | Passcode: 22020907 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.26
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Hero Signal - DP1-EN028 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN028 | Card Rules: No rulings available for this card. | Card Type: Normal Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Hero Signal | Passcode: 22020907 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.23
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Negate Attack - DP1-EN027 - Rare - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN027 | Card Rules: Rulings powered by The Netrep API. [Re: Amazoness Archers] If either player chains 'Negate Attack' to 'Amazoness Archers', the Battle Phase ends because of 'Negate Attack''s effect. [Re: Ambush Fangs] If you activate 'Ambush Fangs', and the attacking monster's attack is negated by a card chained to 'Ambush Fangs ('Negate Attack', etc.), you cannot place a Venom Counter on the monster that attacked. [Re: Anteatereatingant] If you attack with 'Anteatereatingant' and the attack is negated with 'Negate Attack', or a replay happens and you decide not to attack again, 'Anteatereatingant' is still considered to have declared an attack. So you cannot activate its effect during Main Phase 2. [Re: Black Luster Soldier - Envoy of the Beginning] If 'Black Luster Soldier - Envoy of the Beginning' attacks, and its attack is negated by 'Magic Cylinder' or 'Negate Attack', you cannot activate his first effect during Main Phase 2. [Re: Elemental Hero Wildheart] If you attack with 'Elemental Hero Wildheart' and the opponent activates 'Widespread Ruin', if 'Elemental Hero Wildheart' is your monster with the highest ATK, no monster will be destroyed by the effect of 'Widespread Ruin'. If the opponent activates 'Mirror Force', 'Elemental Hero Wildheart' will not be destroyed, but all your other Attack Position monsters will be destroyed. If the opponent activates 'Negate Attack', his attack will not be negated, and the Battle Phase will not end. If the opponent activates 'Magic Cylinder', his attack will not be negated and no Effect Damage will be dealt. | Card Type: Counter Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Negate Attack | Passcode: 14315573 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $1.23
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Negate Attack - DP1-EN027 - Rare - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN027 | Card Rules: Rulings powered by The Netrep API. [Re: Amazoness Archers] If either player chains 'Negate Attack' to 'Amazoness Archers', the Battle Phase ends because of 'Negate Attack''s effect. [Re: Ambush Fangs] If you activate 'Ambush Fangs', and the attacking monster's attack is negated by a card chained to 'Ambush Fangs ('Negate Attack', etc.), you cannot place a Venom Counter on the monster that attacked. [Re: Anteatereatingant] If you attack with 'Anteatereatingant' and the attack is negated with 'Negate Attack', or a replay happens and you decide not to attack again, 'Anteatereatingant' is still considered to have declared an attack. So you cannot activate its effect during Main Phase 2. [Re: Black Luster Soldier - Envoy of the Beginning] If 'Black Luster Soldier - Envoy of the Beginning' attacks, and its attack is negated by 'Magic Cylinder' or 'Negate Attack', you cannot activate his first effect during Main Phase 2. [Re: Elemental Hero Wildheart] If you attack with 'Elemental Hero Wildheart' and the opponent activates 'Widespread Ruin', if 'Elemental Hero Wildheart' is your monster with the highest ATK, no monster will be destroyed by the effect of 'Widespread Ruin'. If the opponent activates 'Mirror Force', 'Elemental Hero Wildheart' will not be destroyed, but all your other Attack Position monsters will be destroyed. If the opponent activates 'Negate Attack', his attack will not be negated, and the Battle Phase will not end. If the opponent activates 'Magic Cylinder', his attack will not be negated and no Effect Damage will be dealt. | Card Type: Counter Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Negate Attack | Passcode: 14315573 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $1.13
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Polymerization - DP1-EN014 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN014 | Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Polymerization | Passcode: 24094653 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $2.92
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Polymerization - DP1-EN014 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN014 | Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. | Card Type: Normal Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Polymerization | Passcode: 24094653 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Lightly Played $2.57 x 4
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Skyscraper - DP1-EN021 - Rare - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN021 | Card Rules: Rulings powered by The Netrep API. The ATK increase of 'Skyscraper' is a Continuous Effect and does not start a chain. If 'Skyscraper' is on the field and you attack a Defense Position monster with an 'Elemental Hero' that has ATK lower than the ATK of the Defense Position monster, the 'Elemental Hero' gains +1000 ATK even though it was attacking a Defense Position monster. If your opponent's monster's ATK is increased during the damage step, like 'Injection Fairy Lily' or 'Covering Fire', your 'Elemental Hero' will gain the +1000 ATK for 'Skyscraper'. [Re: Elemental Hero Captain Gold] If this monster is attacked while in face-down Defense Position, and 'Skyscraper' is not in play, this monster will be destroyed by its effect after Damage Calculation. [Re: Fusion Devourer] This effect is constantly applied during the Damage Step. If 'Skyscraper' is on the field and this card battles an 'Elemental Hero' Fusion Monster, that Fusion Monster's ATK will still be 0 for Damage Calculation. | Card Type: Field Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Skyscraper | Passcode: 63035430 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.74
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Skyscraper - DP1-EN021 - Rare - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN021 | Card Rules: Rulings powered by The Netrep API. The ATK increase of 'Skyscraper' is a Continuous Effect and does not start a chain. If 'Skyscraper' is on the field and you attack a Defense Position monster with an 'Elemental Hero' that has ATK lower than the ATK of the Defense Position monster, the 'Elemental Hero' gains +1000 ATK even though it was attacking a Defense Position monster. If your opponent's monster's ATK is increased during the damage step, like 'Injection Fairy Lily' or 'Covering Fire', your 'Elemental Hero' will gain the +1000 ATK for 'Skyscraper'. [Re: Elemental Hero Captain Gold] If this monster is attacked while in face-down Defense Position, and 'Skyscraper' is not in play, this monster will be destroyed by its effect after Damage Calculation. [Re: Fusion Devourer] This effect is constantly applied during the Damage Step. If 'Skyscraper' is on the field and this card battles an 'Elemental Hero' Fusion Monster, that Fusion Monster's ATK will still be 0 for Damage Calculation. | Card Type: Field Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Skyscraper | Passcode: 63035430 | Pendulum Scale: | Rarity: Rare | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.85
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Spark Blaster - DP1-EN020 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN020 | Card Rules: Rulings powered by The Netrep API. 'Spark Blaster' targets. You can activate the effect of 'Spark Blaster' multiple times in the same Main Phase. You can activate the effect of 'Spark Blaster' during the same turn you played it from your hand. You can chain to 'Spark Blaster' when its effect is used. After its effect is used 3 times, you cannot chain to the destruction of 'Spark Blaster'. If 'Silent Swordsman LV7' is on the field when 'Spark Blaster's' effect is used for the third time, 'Spark Blaster' is still destroyed normally. If you chain to the effect of 'Spark Blaster' with 'Emergency Provisions' and send 'Spark Blaster' to your Graveyard, because 'Spark Blaster' is no longer on the field its effect disappears. | Card Type: Equip Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Spark Blaster | Passcode: 97362768 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
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Spark Blaster - DP1-EN020 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN020 | Card Rules: Rulings powered by The Netrep API. 'Spark Blaster' targets. You can activate the effect of 'Spark Blaster' multiple times in the same Main Phase. You can activate the effect of 'Spark Blaster' during the same turn you played it from your hand. You can chain to 'Spark Blaster' when its effect is used. After its effect is used 3 times, you cannot chain to the destruction of 'Spark Blaster'. If 'Silent Swordsman LV7' is on the field when 'Spark Blaster's' effect is used for the third time, 'Spark Blaster' is still destroyed normally. If you chain to the effect of 'Spark Blaster' with 'Emergency Provisions' and send 'Spark Blaster' to your Graveyard, because 'Spark Blaster' is no longer on the field its effect disappears. | Card Type: Equip Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Spark Blaster | Passcode: 97362768 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
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