Yu-Gi-Oh! Singles » Duelist Pack Jaden Yuki


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A Hero Emerges - DP1-EN025 - Common - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN025 | Card Rules: Rulings powered by The Netrep API. You can Special Summon a high-level monster, like 'Dark Magician', with 'A Hero Emerges'. But if your opponent selects a Special Summon-only monster like 'Dark Necrofear', or a Spirit Monster, it is sent to the Graveyard. When 'Guardian Elma' is selected for 'A Hero Emerges', and you have 'Butterfly Dagger - Elma' on your side of the field, you can Special Summon her, but if you don't have it, then she is sent to the Graveyard. You can activate 'A Hero Emerges' even if you have only 1 card in your hand. | Card Type: Normal Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: A Hero Emerges | Passcode: 21597117 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Moderately Played $0.15 x 1
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A Hero Emerges - DP1-EN025 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN025 | Card Rules: Rulings powered by The Netrep API. You can Special Summon a high-level monster, like 'Dark Magician', with 'A Hero Emerges'. But if your opponent selects a Special Summon-only monster like 'Dark Necrofear', or a Spirit Monster, it is sent to the Graveyard. When 'Guardian Elma' is selected for 'A Hero Emerges', and you have 'Butterfly Dagger - Elma' on your side of the field, you can Special Summon her, but if you don't have it, then she is sent to the Graveyard. You can activate 'A Hero Emerges' even if you have only 1 card in your hand. | Card Type: Normal Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: A Hero Emerges | Passcode: 21597117 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.18 x 3
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Bubble Shuffle - DP1-EN019 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN019 | Card Rules: Rulings powered by The Netrep API. 'Bubble Shuffle' is an effect that targets 2 monsters. If either target of 'Bubble Shuffle' is changed to Defense Position or removed from the field before 'Bubble Shuffle' resolves, the entire effect of 'Bubble Shuffle' disappears. You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. If there is no monster in your hand with 'Elemental Hero' in the card name, you cannot activate 'Bubble Shuffle'. You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it. | Card Type: Quick-play Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Bubble Shuffle | Passcode: 61968753 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.18
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Bubble Shuffle - DP1-EN019 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN019 | Card Rules: Rulings powered by The Netrep API. 'Bubble Shuffle' is an effect that targets 2 monsters. If either target of 'Bubble Shuffle' is changed to Defense Position or removed from the field before 'Bubble Shuffle' resolves, the entire effect of 'Bubble Shuffle' disappears. You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. If there is no monster in your hand with 'Elemental Hero' in the card name, you cannot activate 'Bubble Shuffle'. You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it. | Card Type: Quick-play Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Bubble Shuffle | Passcode: 61968753 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.13
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Dark Catapulter - DP1-EN008 - Common - 1st Edition
ATK/DEF: 1000/1500 | Attribute: Earth | Card Number: DP1-EN008 | Card Rules: Rulings powered by The Netrep API. The effect that places a counter on 'Dark Catapulter' is a Trigger Effect that starts a chain. 'Dark Catapulter's' effect that destroys Spell & Trap Cards is an Ignition Effect that targets. Removing cards from your Graveyard is a cost to activate the effect of 'Dark Catapulter'. If you do not have enough cards in your Graveyard to match the number of counters on 'Dark Catapulter', you cannot activate the effect. If the number of counters on 'Dark Catapulter' is more than the number of Spell & Trap Cards on the field, you cannot activate the effect. If you activate the effect of 'Dark Catapulter', and then chain 'Emergency Provisions' to reduce the number of Spell & Trap Cards on the field so that the number is fewer than the number of counters on 'Dark Catapulter', the effect of 'Dark Catapulter' still resolves. Destroy as many Spell & Trap cards as possible in this case. If 'Dark Catapulter' is flipped face-down or removed from the field, all counters on it are removed for no effect. If 'Skill Drain' is activated, all counters on 'Dark Catapulter' are removed for no effect. | Card Type: Effect Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Machine | Name: Dark Catapulter | Passcode: 33875961 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.18 x 1
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Dark Catapulter - DP1-EN008 - Common - Unlimited Edition
ATK/DEF: 1000/1500 | Attribute: Earth | Card Number: DP1-EN008 | Card Rules: Rulings powered by The Netrep API. The effect that places a counter on 'Dark Catapulter' is a Trigger Effect that starts a chain. 'Dark Catapulter's' effect that destroys Spell & Trap Cards is an Ignition Effect that targets. Removing cards from your Graveyard is a cost to activate the effect of 'Dark Catapulter'. If you do not have enough cards in your Graveyard to match the number of counters on 'Dark Catapulter', you cannot activate the effect. If the number of counters on 'Dark Catapulter' is more than the number of Spell & Trap Cards on the field, you cannot activate the effect. If you activate the effect of 'Dark Catapulter', and then chain 'Emergency Provisions' to reduce the number of Spell & Trap Cards on the field so that the number is fewer than the number of counters on 'Dark Catapulter', the effect of 'Dark Catapulter' still resolves. Destroy as many Spell & Trap cards as possible in this case. If 'Dark Catapulter' is flipped face-down or removed from the field, all counters on it are removed for no effect. If 'Skill Drain' is activated, all counters on 'Dark Catapulter' are removed for no effect. | Card Type: Effect Monster | Condition: | Edition: Unlimited | Level: 4 | Monster Type: Machine | Name: Dark Catapulter | Passcode: 33875961 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.16 x 3
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Draining Shield - DP1-EN026 - Common - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN026 | Card Rules: Rulings powered by The Netrep API. You activate 'Draining Shield' when the monster controlled by your opponent declares an attack. You gain Life Points for 'Draining Shield' equal to the attacking monster's current ATK. | Card Type: Normal Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Draining Shield | Passcode: 43250041 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.54
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Draining Shield - DP1-EN026 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN026 | Card Rules: Rulings powered by The Netrep API. You activate 'Draining Shield' when the monster controlled by your opponent declares an attack. You gain Life Points for 'Draining Shield' equal to the attacking monster's current ATK. | Card Type: Normal Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Draining Shield | Passcode: 43250041 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.36
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Elemental Hero Avian - DP1-EN001 - Common - 1st Edition
ATK/DEF: 1000/1000 | Attribute: Wind | Card Number: DP1-EN001 | Card Rules: Rulings powered by The Netrep API. [Re: Feather Shot] This card targets 1 face-up 'Elemental Hero Avian'. [Re: Feather Shot] You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. [Re: Feather Shot] You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Avian | Passcode: 21844576 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.38
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Elemental Hero Avian - DP1-EN001 - Common - Unlimited Edition
ATK/DEF: 1000/1000 | Attribute: Wind | Card Number: DP1-EN001 | Card Rules: Rulings powered by The Netrep API. [Re: Feather Shot] This card targets 1 face-up 'Elemental Hero Avian'. [Re: Feather Shot] You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. [Re: Feather Shot] You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Monster | Condition: | Edition: Unlimited | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Avian | Passcode: 21844576 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.38 x 2
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Condition: Lightly Played $0.36 x 1
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Elemental Hero Bubbleman - DP1-EN009 - Common - 1st Edition
ATK/DEF: 800/1200 | Attribute: Water | Card Number: DP1-EN009 | Card Rules: Rulings powered by The Netrep API. Missing the Timing: If 'Elemental Hero Bubbleman' is Summoned by an effect in the middle of a chain, you will miss the timing and cannot draw the 2 cards. You can only use the effect of 'Elemental Hero Bubbleman' to Special Summon itself during your Main Phase. If you choose not to draw 2 cards for 'Elemental Hero Bubbleman's' effect, it does not start a chain. If 'Elemental Hero Bubbleman' is destroyed and then Special Summoned by 'Rope of Life' in the Damage Step, if there are no other cards on your side of the field, you can draw 2 cards for the effect of 'Elemental Hero Bubbleman'. If you Special Summon 'Elemental Hero Bubbleman' by the effect of your opponent's 'Last Turn', you can draw the 2 cards. If your opponent chains to the effect of 'Elemental Hero Bubbleman' with an effect that causes you to have cards in your hand (such as 'Conscription'), then the effect of 'Elemental Hero Bubbleman' disappears because you must still have no cards when resolving the effect. [Re: Bubble Shuffle] You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. [Re: Bubble Shuffle] You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it. [Re: D - Time] If you have 'A Legendary Ocean' on the field and 'Elemental Hero Bubbleman' is destroyed, you can activate 'D - Time' and add a Level 4 or lower monster to your hand. If 'Elemental Hero Bubbleman' is returned to the hand, then you can only add a Level 3 or lower monster to your hand because the effect of 'A Legendary Ocean' still applies to 'Elemental Hero Bubbleman' while he's in your hand. [Re: Elemental Hero Neo Bubbleman] If 'Skill Drain' is active, this card is no longer treated as 'Elemental Hero Bubbleman'. [Re: Elemental Hero Neo Bubbleman] You can have 3 'Elemental Hero Bubbleman' and 3 'Elemental Hero Neo Bubbleman' in your Deck and Side Deck combined. [Re: Elemental Hero Neo Bubbleman] If you Special Summon this card you can activate 'Inferno Reckless Summon' and Special Summon 'Elemental Hero Bubbleman' from your Deck. [Re: Elemental Hero Neo Bubbleman] While this card is face-up on the field, it can be used as 'Elemental Hero Bubbleman' for a Fusion Summon (but not while in your hand). [Re: Elemental Hero Neo Bubbleman] The effect of 'Elemental Hero Neo Bubbleman' that makes it treated as 'Elemental Hero Bubbleman' is a Continuous Effect. The effect that destroys a monster that battles it is a Trigger Effect. [Re: Generation Shift] If you target 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' with this effect, you must add 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' to your hand. You cannot add 'Cyber Dragon' or 'Elemental Hero Bubbleman'. | Card Type: Effect Monster | Condition: | Edition: 1st | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Bubbleman | Passcode: 79979666 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $2.12 x 1
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Elemental Hero Bubbleman - DP1-EN009 - Common - Unlimited Edition
ATK/DEF: 800/1200 | Attribute: Water | Card Number: DP1-EN009 | Card Rules: Rulings powered by The Netrep API. Missing the Timing: If 'Elemental Hero Bubbleman' is Summoned by an effect in the middle of a chain, you will miss the timing and cannot draw the 2 cards. You can only use the effect of 'Elemental Hero Bubbleman' to Special Summon itself during your Main Phase. If you choose not to draw 2 cards for 'Elemental Hero Bubbleman's' effect, it does not start a chain. If 'Elemental Hero Bubbleman' is destroyed and then Special Summoned by 'Rope of Life' in the Damage Step, if there are no other cards on your side of the field, you can draw 2 cards for the effect of 'Elemental Hero Bubbleman'. If you Special Summon 'Elemental Hero Bubbleman' by the effect of your opponent's 'Last Turn', you can draw the 2 cards. If your opponent chains to the effect of 'Elemental Hero Bubbleman' with an effect that causes you to have cards in your hand (such as 'Conscription'), then the effect of 'Elemental Hero Bubbleman' disappears because you must still have no cards when resolving the effect. [Re: Bubble Shuffle] You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. [Re: Bubble Shuffle] You need a face-up Attack Position 'Elemental Hero Bubbleman' on the field to activate 'Bubble Shuffle'. If he's in Defense Position you cannot activate it. [Re: D - Time] If you have 'A Legendary Ocean' on the field and 'Elemental Hero Bubbleman' is destroyed, you can activate 'D - Time' and add a Level 4 or lower monster to your hand. If 'Elemental Hero Bubbleman' is returned to the hand, then you can only add a Level 3 or lower monster to your hand because the effect of 'A Legendary Ocean' still applies to 'Elemental Hero Bubbleman' while he's in your hand. [Re: Elemental Hero Neo Bubbleman] If 'Skill Drain' is active, this card is no longer treated as 'Elemental Hero Bubbleman'. [Re: Elemental Hero Neo Bubbleman] You can have 3 'Elemental Hero Bubbleman' and 3 'Elemental Hero Neo Bubbleman' in your Deck and Side Deck combined. [Re: Elemental Hero Neo Bubbleman] If you Special Summon this card you can activate 'Inferno Reckless Summon' and Special Summon 'Elemental Hero Bubbleman' from your Deck. [Re: Elemental Hero Neo Bubbleman] While this card is face-up on the field, it can be used as 'Elemental Hero Bubbleman' for a Fusion Summon (but not while in your hand). [Re: Elemental Hero Neo Bubbleman] The effect of 'Elemental Hero Neo Bubbleman' that makes it treated as 'Elemental Hero Bubbleman' is a Continuous Effect. The effect that destroys a monster that battles it is a Trigger Effect. [Re: Generation Shift] If you target 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' with this effect, you must add 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' to your hand. You cannot add 'Cyber Dragon' or 'Elemental Hero Bubbleman'. | Card Type: Effect Monster | Condition: | Edition: Unlimited | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Bubbleman | Passcode: 79979666 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $1.77 x 2
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Condition: Moderately Played $1.59 x 1
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Elemental Hero Burstinatrix - DP1-EN002 - Common - 1st Edition
ATK/DEF: 1200/800 | Attribute: Fire | Card Number: DP1-EN002 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Burstinatrix | Passcode: 58932615 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.29
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Elemental Hero Burstinatrix - DP1-EN002 - Common - Unlimited Edition
ATK/DEF: 1200/800 | Attribute: Fire | Card Number: DP1-EN002 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Unlimited | Level: 3 | Monster Type: Warrior | Name: Elemental Hero Burstinatrix | Passcode: 58932615 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.23 x 3
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Elemental Hero Clayman - DP1-EN003 - Common - 1st Edition
ATK/DEF: 800/2000 | Attribute: Earth | Card Number: DP1-EN003 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Clayman | Passcode: 84327329 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.58
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Elemental Hero Clayman - DP1-EN003 - Common - Unlimited Edition
ATK/DEF: 800/2000 | Attribute: Earth | Card Number: DP1-EN003 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Unlimited | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Clayman | Passcode: 84327329 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.42 x 2
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Elemental Hero Sparkman - DP1-EN004 - Common - 1st Edition
ATK/DEF: 1600/1400 | Attribute: Light | Card Number: DP1-EN004 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Sparkman | Passcode: 20721928 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.30
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Elemental Hero Sparkman - DP1-EN004 - Common - Unlimited Edition
ATK/DEF: 1600/1400 | Attribute: Light | Card Number: DP1-EN004 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: Unlimited | Level: 4 | Monster Type: Warrior | Name: Elemental Hero Sparkman | Passcode: 20721928 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.27 x 6
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Feather Shot - DP1-EN017 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN017 | Card Rules: Rulings powered by The Netrep API. This card targets 1 face-up 'Elemental Hero Avian'. You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. If you Summon a monster after 'Feather Shot' has resolved, that monster cannot attack. You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Feather Shot | Passcode: 19394153 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.18
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Feather Shot - DP1-EN017 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN017 | Card Rules: Rulings powered by The Netrep API. This card targets 1 face-up 'Elemental Hero Avian'. You can activate 2 copies of 'Feather Shot' and target the same 'Elemental Hero Avian', but the second one will not increase the number of times it can attack. If you select 2 different 'Elemental Hero Avians' then neither one can attack. If you Summon a monster after 'Feather Shot' has resolved, that monster cannot attack. You cannot activate 'Feather Shot' during a turn where 'Absolute End' has been activated. If 'Feather Shot' has already resolved, 'Absolute End' cannot be activated. If 'Absolute End' is chained to 'Feather Shot', then the selected 'Elemental Hero Avian' cannot attack. | Card Type: Normal Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Feather Shot | Passcode: 19394153 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
Condition: Unplayed $0.15 x 4
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Fusion Sage - DP1-EN015 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN015 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Fusion Sage | Passcode: 26902560 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.55
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Fusion Sage - DP1-EN015 - Common - Unlimited Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN015 | Card Rules: Rulings powered by The Netrep API. You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. | Card Type: Normal Spell | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Fusion Sage | Passcode: 26902560 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.45
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Hero Signal - DP1-EN028 - Common - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN028 | Card Rules: No rulings available for this card. | Card Type: Normal Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Hero Signal | Passcode: 22020907 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.17
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Hero Signal - DP1-EN028 - Common - Unlimited Edition
ATK/DEF: | Attribute: Trap | Card Number: DP1-EN028 | Card Rules: No rulings available for this card. | Card Type: Normal Trap | Condition: | Edition: Unlimited | Level: | Monster Type: | Name: Hero Signal | Passcode: 22020907 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
No conditions in stock. $0.24
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Polymerization - DP1-EN014 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: DP1-EN014 | Card Rules: Rulings powered by The Netrep API. [Re: Disturbance Strategy] You can also chain 'Disturbance Strategy' to 'Polymerization' and, if the opponent no longer has the Fusion Material Monsters (if they were in his hand for example) then the effect of 'Polymerization' disappears. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Fusion Recovery] 'Fusion Recovery' targets 1 monster and 1 'Polymerization' in the Graveyard (so it will be negated by 'Necrovalley' or 'The End of Anubis'). [Re: Fusion Sage] You cannot activate 'Fusion Sage' if you do not have any copies of 'Polymerization' in your Deck. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: King of the Swamp] You can only get 1 copy of 'Polymerization' when you discard 'King of the Swamp' from your hand. [Re: King of the Swamp] You can activate the effect of 'King of the Swamp' even if all 3 of your 'Polymerization' cards are in your Graveyard. [Re: King of the Swamp] If you use 'King of the Swamp' as Fusion Material from your hand, you do not get to activate its effect to search your Deck for 'Polymerization'. [Re: Macro Cosmos] You can activate 'Polymerization' while 'Macro Cosmos' is active on the field because sending Fusion Material Monsters to the Graveyard is an effect of 'Polymerization' and not a cost. [Re: Non-Spellcasting Area] While 'Non-Spellcasting Area' is active, you cannot use face-up monsters on the field, except Effect Monsters, for 'Polymerization' or Ritual Spell Cards. [Re: Prohibition] If a Fusion Monster is declared with 'Prohibition', it cannot be Fusion Summoned from the Extra Deck with 'Polymerization'. If a Fusion Material Monster is declared, it cannot be used in a Fusion Summon. [Re: Revoke Fusion] Fusion Monsters that are not Fusion Summoned with 'Polymerization' ('XYZ-Dragon Cannon', etc.) can be selected with 'Revoke Fusion' and you can Special Summon 1 of the Fusion Material Monsters listed on the Fusion Monster. [Re: Soul Exchange] You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. [Re: The Dark - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Dark - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Earth - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Earth - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. [Re: The Light - Hex-Sealed Fusion] When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without 'Polymerization', etc., and also acts as a 'substitute' for one of the Fusion Material Monsters. [Re: The Light - Hex-Sealed Fusion] Using the second effect of this monster does not 'properly' Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use 'Polymerization' then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a 'substitute' Fusion Material Monster. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Polymerization | Passcode: 24094653 | Pendulum Scale: | Rarity: Common | Set: Duelist Pack 1: Jaden Yuki
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